tag:blogger.com,1999:blog-3505622444708996182.post7833444127259669979..comments2024-03-23T11:34:22.691+00:00Comments on Orbital Bombardment - The Miniature Gaming Blog and Podcast: How You Torment MeDan Cateshttp://www.blogger.com/profile/15833384756094198088noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3505622444708996182.post-10098544742423187592015-03-15T18:49:15.417+00:002015-03-15T18:49:15.417+00:00You should do alright fella, you're a good pla...You should do alright fella, you're a good player and in dropzone experience speaks volumes. Having said that your list isn't really optimised, but I gather that's the point! You need more troops for sure; aged ones are useless. Puting them against exotics is great for a one turn boost, but they get horribly murdered In return...Dan Cateshttps://www.blogger.com/profile/15833384756094198088noreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-26880835020192553102015-03-15T18:44:04.726+00:002015-03-15T18:44:04.726+00:00It's worth grabbing a squad in case you play a...It's worth grabbing a squad in case you play a 2k+ game, because they become worth it then. It's at less than that, that they suffer sadly.Dan Cateshttps://www.blogger.com/profile/15833384756094198088noreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-11968627046599633922015-03-15T10:35:05.086+00:002015-03-15T10:35:05.086+00:00You bet me to it! I will try the following list at...You bet me to it! I will try the following list at GothCon sweden for a one day event. We will see what happens. Nedless to say I am doubtful. At the same time I really really look forward playing this type of list. It will be great fun ant very challenging.<br /><br />Standard Army<br />Clash: 1489/1500 points<br />Standard Army<br /> Standard Roster [1489/1500 pts]<br /> Oppressors [372 pts]<br /> Desolator: Desolator(Overlord) [260 pts]<br /> Minders: 4x Minder, Intruder Beta [56 pts]<br /> Minders: 4x Minder, Intruder Beta [56 pts]<br /> Vanguard [304 pts]<br /> Hunter Squad: 3x Hunter, Marauder [146 pts]<br /> Reaper Squad: 3x Reaper, Marauder [158 pts]<br /> Warriors [237 pts]<br /> Warrior Horde: 3x Warriors, Marauder, 2x Invader [156 pts]<br /> ^ Sharing ^ Warrior Horde: 3x Warriors [81 pts]<br /> Warriors [124 pts]<br /> Aged Ones: 2x Aged Ones, Intruder Alpha [124 pts]<br /> Invasion Host [332 pts]<br /> Slayer Squad: 2x Slayer(+Razorworms), Marauder [191 pts]<br /> Tormentor Squad: 2x Tormentor, Marauder [141 pts]<br /> Attack Swarm [120 pts]<br /> Corsairs: Corsair [60 pts]<br /> Corsairs: Corsair [60 pts]<br /><br /><br />/EggeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-52932396273026360902015-03-15T10:31:07.729+00:002015-03-15T10:31:07.729+00:00Sacrifical squads are good to keep the Destroyers ...Sacrifical squads are good to keep the Destroyers away. With only 18 attacks for two bases enemy units have a tendency to stay in the fight for a turn extra. So against other exotics they don't clear buildings as fast. <br />/EggeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-344356484663565822015-03-15T10:27:08.491+00:002015-03-15T10:27:08.491+00:00Destroyers are hardy. Im glad to hear that it is n...Destroyers are hardy. Im glad to hear that it is not simply that I am a dice gimp. I like that scourge have their ‘CQB awesome’ feel. I was just hopeful of a use for the fireblade. Sure you can burn out regular infantry but who whats that when you can have fast roping SAS.<br /><br />Downing light dropships has been the normal way to deal with them. Was thinking flame tanks might give me a way of dealing with them head on for those times when you just have to get them out of a building quickly. Looking at Mikes the numbers the fire blades don’t seem appealing. You just saved me some money! This is a good thing – one decision closer to a Phoenix. <br /><br />holdnpattern3https://www.blogger.com/profile/09231704343439317295noreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-67913919570881385802015-03-15T09:57:44.484+00:002015-03-15T09:57:44.484+00:00When I play UCM and have to take out Destroyers/1s...When I play UCM and have to take out Destroyers/1stborn/Sirens, I've found you need 2 base of Praetorian and 6 bases of legionnaires + some cards. Then I win the CQB with 1 partial base of Praetorian and 1.5 bases of legionaries. Not too economical.<br /><br />FM<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-63260813083095951952015-03-15T08:02:37.717+00:002015-03-15T08:02:37.717+00:00Hi hold pattern, great comment. I think there are ...Hi hold pattern, great comment. I think there are different ways to deal with Destroyers. The best way is to strand them by taking out their dropship. Arcangels help with this, also star sprite drones. <br />Fireblades are not the answer to Destroyer problems. 12 shots will hit 8 times, so you are looking at 2-3 wounds, then the destroyers get their passive save!! You could get lucky and take out a base, then again your opponent could and he could save everything. <br /><br />Maybe concentrate on the Warriors more, use sacrificial squads to hold up the destroyers.Mega Mikehttps://www.blogger.com/profile/08817834640979979885noreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-89159327093830779052015-03-14T21:33:40.347+00:002015-03-14T21:33:40.347+00:00I agree on all points. And would suggest that flam...I agree on all points. And would suggest that flame units need to be cheaper in points for most armies because of their single specific roll. The expectations : A. being for PHR as you can mix your type one walker squads so only have to take one in with your larger numbers of more useful AA and AT walkers. And B. Resistance given the internal balance of the army (being an infantry dependent army without OP infantry) fire wagons are a force multiplier and because they can disembark and shoot from the hovercrafts.<br /><br />I play alot of Scourge and my poor UCM infantry have a hell of a time with destroyers. No one takes less than 2 squads. And why wouldn’t they are awesome almost an auto include. Not even Praetorians can deal with these monsters. Indeed, I had 6 legionaries and a unit of Praetorians trying to dislodge 2 bases of Destroyers and they could not do it in 2 turns of CQB.<br /><br />As the situation where dropping the building is not an option or would cost too much shooting, keeps coming up again and again. I am thinking of getting some fire blades when I can next afford it. <br /><br />I agree I would never take them in an all comers list – ever! 3 fireblades and a condor are more expensive than a squad of praetorians in a Raven by 3pts. WHY!!!???!!!<br /><br />But the fact that you can’t keep a unit of destroyers out of a building by manning the walls mean I am going to get them. I only want them for dealing with Destroyers. <br /><br />Now the game seems to have the following thought process in mind for most casual games: “Know the mission and make a list.” At least this is the impression I would get reading the rule book and not reading on the internet. It would seem that the original intention and rules design is that casual games would be the bulk of play worldwide not tournament and tournament prep. If this is the case than flame weapons do have a useful and valuable place (I know Im playing scourge and it is not one of the few missions were infantry is not as important I better get me some fireblades). If not then they need a bit of a shift to reflect that people play all comers list more often than tailoring a list to an individual game/mission.<br /><br />The question is:<br />Are ‘all comers lists’ the norm? Or are we misreading the place of flame weapons because Dav’s vision of now most games are played are not generic list games and we just have to work with the fact that all comers lists are not going to work with flame tanks (but thats OK because these types of games are an outlier overall)?<br /><br />H.<br /><br />P.S. love the pod cast. I get so much more painting done when you guys put one out.<br />holdnpattern3https://www.blogger.com/profile/09231704343439317295noreply@blogger.comtag:blogger.com,1999:blog-3505622444708996182.post-70474648917137189042015-03-14T17:00:22.701+00:002015-03-14T17:00:22.701+00:00Agree on all points, maybe in large games they mig...Agree on all points, maybe in large games they might work better were 150pt ish is not so important.<br />I don't own any for any of my armies.<br />FMAnonymousnoreply@blogger.com