Good day assorted
peoples of the Dropzoning variety! I bring you greetings, fair
tidings, and Invasion!
September has crept up
something fierce this year, and this weekend Hawk will be hosting
their biannual tournament and open weekend. It combines Invasion, a two
day 1500 point tournament, and a decent sized display of brand new
models, current models, and potentially new exciting info for the
next big things (last year we had artwork featured in
Reconquest, and the original drawings of the spaceship displayed at
Salute, not to mention a few Resistance goodies)! The OB team managed
to rock out with our socks out last year, and picked up 1st,
2nd, 4th and 5th place, as well as
the team award (Skullsword even won the raffle, jammy git). Although
we are of course hoping to do as well this time round, but we are certainly taking nothing for granted!
Here are the lists we
will each be bringing to the party, and a brief explanation of how it
will work. Well, should work...
“Operation Smash and
Grab is a-go!”
Edchopp's army varies
differently to most UCM armies I have played - in a good way I will
add! He has no Rapiers, and his air support relies predominantly on
his Drones and Archangel's. The Wolverine A's provide a flanking
option to catch light dropships off guard. We have had it confirmed
by Hawk that Forward Observers will not be being used, which made him
a little sad, but when the Archangels work, they really pay off.
The other main aspect
of his army is the Demo Squad; the Katanas and Eagle. These boys will
level a large building in two turns without breaking sweat, and deny
his opponent the objective on their side of the table. The Gladius
and Longbows act as utility units, and apply pressure where needed.
GettodaDropship –
Shaltari
“Keep them at arms reach. Failing that, a Caiman's gaus range will do nicely.”
I would regard GtdD's
list as the 'wild card' of the group, and I'm sure he would agree
with me. He has recently fallen head over heals / Romeo and Juliet /
serious holiday romance in love with the Caiman, and the list
reflects this in a big way. Although he only has 3 squads of Braves,
there is a lot of punch in this army, both AT and AA, and armies
expecting to sit back and out-shoot their opponents will end up being
surprised.
The Caimans will be
both a fire-base and flanking units when necessary and he will find
himself able to rapidly out manoeuvre most rapidly. Will the list
work? I don't know, and I don't think GtdD knows. I'm not even sure
if he has tried it yet! Whatever happens though, it's sure to be a
laugh!
You'll probably notice the incomplete list... This is because he didn't get back to me with his full list, but I'm sure he'll share it post-Invasion!
Mega Mike – Scourge
“Hit hard, hit
fast........ die quickly when it goes pear shaped.”
MM was umming and
erring between his Scourge and UCM at the last minute, and decided to
opt for the Jellys. I for one am glad, as he has just finished the
army and it looks great, and deserves to be shown off. Also, he plays
Scourge like a freight train, and I always enjoy looking over to his
table and seeing his entire army in his opponents half. MM runs a
varied Scourge force, Which is Strong in all areas. The Destroyers
are used to ambush his adversaries infantry deep within their half,
and the warriors claim everything behind them. The Minders are set up
as a 'web' to catch light dropships, to suffocate mid-table with
effective AA.
The rest of the force
bullies the opponent. The Prowlers are dropped on their targets
heads, and the hunters swiftly follow them up. MM considers the
Scourge to be hardest army to win with, and I agree with him, but his
force is varied enough to be able to tackle almost any situation!
Sgt Slaughter – PHR
“We sit in a corner,
and blow the living fuck out of everything.”
When I asked the only
non-posting member of Team OB for a succinct sentence to describe his
army, this is a literal word for word quote. The Man, the Legend, the
Wordsmith.
Having said that, you
can't really argue with him. The army is set up to castle a corner,
and batter anything that is stupid enough to come within 24” of it.
The Enyos provide an objective denial unit, in the sense that there
won't be an objective left to collect by the time they have finished
with bringing down the building it resides in. The Apollos do provide
flanking ability, but all in all the army is a very archetypal PHR
army; The Immovable Object.
Skullsword – PHR
"Immortals... We'll put their name to the test!"
His army has become a
little bit of an issue lately, as he is seriously champing at the bit
to use the Resistance. There are a few reasons he isn't, most notably
that they have been banned at Invasion. That being the issue that it
is, his list has been restructured a little over the last few weeks
to feature units which are a little faster and more adept at actually
moving around the board. The Athena was doing the hokey cokey for the
last month (in, out, shake it all about) but he opted for something a
little more reliable in his Enyos. Granted, they don't provide the
same service in terms air denial, but he uses his Helios very
aggressively and they make up for this in spades.
Taking Apollos and having mostly everything mounted in Neptunes gives the army a little more speed, meaning opponents need to mind their focal points!
Zombiestate –
Shaltari
“We lurk in the
shadows, and spring when least- Who am I am kidding? It's football
hooligan tactics; wait in alleys until no-one is looking, rush out
and knock a few heads together, then quickly piss off.”
My army, and my way of
playing it haven't really changed too much in the last year. The idea
was originally, as broadly advertised on the Beasts of War video, to use Scourge
this year. That plan has sadly fallen through, and I am stuck with my
larey, bright Shaltari.
Not that I mind too
much mind you, I love the hedgehogs. The main change in the force is
the Tarantulas, which I have been rocking since they were released. I
haven't brought myself to throwing the Tomahawks on the bonfire just
yet, but the spiders are just 100% more useful. The other main change
is a fiddle around with the battlegroups. You're not allowed more
than 2 squads in a standard battlegroup, and with 2 squads of
Tarantulas I had to put my Kukri in an infantry slot. This does mean
each activation is dangerous in its own way, which is a plus, but I
don't really have a 'Hammer-Group' any more, which is a shame.
The deployment of my
force will differ on my opponents; I don't tend to have too much of a goal in
mind turn 1, as being Shaltari I can basically go wherever I want! My
Tarantulas will commonly hunt down the juciest target they can find
in turn 2/3 though, and the Jag's deploy centrally in most games to
provide a fire base.
We are all hyped, and
if you are down please come over and say hi! Don't be put off by the
blue air around Sgt Slaughters table, the Scourge noises I will be
making with MM, or Edchopp and GtdD marvelling at Skullswords
ridiculous falling masonry rolls (I apologise in advance to all who
play him).
As a footnote, I will add that we will be running another 1500pt tournament on the 1st November. We will be posting more info on this early next week.
Ciao!
Ciao!
Most fun list: 1 gettothadropshi. 2 sergeant slaughter. 3rd mega mike. Best lists; 1. Zombiestates list feels most effective. 2. Edchop because of only archangels as sub effective unit but still good enough. 3. Mega mike because scourges best units are in there except minders who works amazing if you have experience with them.
ReplyDeleteHow did it go? What kind of lists.
ReplyDeleteIt was a great weekend! I sneaked 1st, and Edchopp and Mega Mike got 2nd and 3rd respectively. Much more Shaltari this year, the hedgehogs have really hit the tournament scene hard!
ReplyDeleteWe'll each be giving an account of the experience soon!
Gratulations! I claim being really good at judging your armylists with my bet!
DeleteAwesome weekend! Fort he second Invasion running it was me and ZombieState on the top table battling for the win. We drew and Edchopp overtook me! I can't complain, as the Orbital Bombardment team took 1st, 2nd and 3rd!
ReplyDeleteWe lost out on winning best team as one of our own let us down BIG TIME and didn't turn up on day 2!!
Still buzzing, and now I have a whole new army to make a paint......watch this space
Not sure if you can see this already as I have to keep the suspens on until I finish the batreps ;)
Deletehttps://www.youtube.com/watch?v=hFJpU-8UaWI
Cracking weekend even though I entered the tournament with no experience in Dropzone and my PHR mostly propped up the lower tables.
ReplyDeleteYou only learn from your own mistakes buddy, and there is no better way to learn than a tournament!
DeleteDefinitely mate. Although 2 draws 2 loses (both against Shaltari) and 1 win. Happy with the introduction and had a huge learning curve. Congrats on your win. Your Shaltari force looks awesome.
ReplyDeletePHR are a tricky tourney race, but once you get the knack of them they play well. I think a PHR player placed fifth, which is admirable! And thank you!
ReplyDelete